For eagle-eyed readers of my contributions to The Guardian’s Game Theory column and my gamesblog posts over the past few years, it may come as no surprise that, upon my return to The Guardian after Digital Revolution production is over, I am moving on from games coverage to technological pastures wider. I have been skirting around the mainstream games industry news for a long time, writing more about play than PlayStation, more about the Web than the Wii, and more about creative uses of technology than controllers. Although I am still passionate about the extraordinary joy and power that fun can produce, it’s time for me to cover another area of interactivity. I’m looking forward to treading new ground with The Guardian, the details of which will be unveiled soon. However, with the sanction of the gamesbloggers, I may throw a few games-related posts on their blog if the story is suitable.
gamesblog
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[Guardian] This gamesblogger is movin' on, plus Tech Weekly in the New Year
Saturday November 14, 2009 @ 06:20 PM (UTC) -
[Games Theory] Look to the web to save British games studios
Thursday July 23, 2009 @ 07:58 AM (UTC)Aleks Krotoski
The Guardian
Wednesday 22 July 2009Last week, the city where I live was overrun by the British games industry. To be fair, the per capita population of Brighton is disproportionately digital; Black Rock Studio, Zoƫ Mode, Relentless, Littleloud and many other top-quality development studios are located there, plus several games news sources have set up shop within spitting distance of the pier. But when the Develop Conference plops itself into the city centre in the middle of July, things get a bit silly. Yet this year there were definitely fewer geeks in the bars and clubs of West Street talking about their latest AAA game projects; it seems the crunch is finally taking its toll.
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[Gamesblog] For the next two months, I am otherwise engaged
Friday July 03, 2009 @ 01:08 AM (UTC)Aleks Krotoski Friday 3 July 2009 11.00 BST
As you may have noticed from the dearth of posts on the gamesblog about odd academic issues, quirky indie games, obscure gaming culture and bizarre interactive ephemera, my contributions have recently been obscured by the impending submission of my PhD thesis. Well, my deadline is finally upon me, and I have until 14 August to finish the behemoth.
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