I will be on a panel with Prof Sherry Turkle from MIT (author of Alone Together, the third in her trilogy examining identity in the age of the internet) and Prof Nick Tyler from UCL at the British Library next Friday 3 June at 1830. Here’s the blurb:
identity
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[Public Talks] The Age of Enlightenment: Are We Too Intertwined with Technology?
Wednesday May 18, 2011 @ 11:19 AM (UTC) -
[NPOX10] The Cult of Me: a primer for broadcasters
Thursday September 16, 2010 @ 12:17 PM (UTC)This is the text of my keynote from the NPOX10 Festival, held in September 2010 in Hilversum, Holland
Hello and thank you for inviting me to open this exciting two-day event. I am speaking to you as a woman who wears several hats, including the two that I’m going to focus on today: I am a social psychologist with a particular interest in how information, attitudes and behaviours spread around the Web, and I am a broadcaster and journalist with an interest in the intersection between digital – or ‘interactive’ – media and traditional – or ‘passive’ – media. I like to think that the two hats have a special kind of synergy: an under-the-hood understanding of what makes information influential and compelling, combined with an understanding of the broad library of new pipelines you can tell stories with. Because after all – whether you’re involved in drama, current affairs, entertainment, sports or news – what you as broadcasters are is storytellers. And what seems to be clear is that you think you have no idea how to tell stories to the people taking part in the virtual revolution.
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[Academic] Missing out on meat-space: Ubiquitous computing and the human experience of 'being online'
Friday July 16, 2010 @ 12:58 PM (UTC)I gave the after-dinner talk at the recent Horizon Doctoral Training Centre’s Summer School at the University of Nottingham to a roomful of extraordinarily inspirational PhD students who are doing their research in the field of Ubiquitous Computing and the Digital Economy. In it, I focus on what it is that computing cannot (currently?) capture about the human experience when online (accurate readings of friendship, social capital, trust, reputation and identity), but how applications like Twitter are helping populate the empty spaces that binary digits are unable to represent.
This is a first stab at the synthesis of these topics based on my research and reading in this area with the aim of turning it into a chapter/chapters in a book, and I was pleased to receive feedback and comments from the audience. For example, is it possible to quantify social capital in some way and then use that as the basis of a game to influence attitudes and behaviours? When I re-posed this question on Twitter, Matt Locke at Channel 4 Education (a publishing hero that has an award-winning stable of games for change) was adamant that, “games may create social capital, but it’s not a game in itself… It’s dangerous to think of social capital as an asset that can be measured or created… social capital is a story, not data.” I’d love your take on it too.
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