Hunsinger, J. & Krotoski, A. (Ed.). (in press). Virtual Worlds [Special issue], Learning, Media & Technology.
Krotoski, A. (in press). Play and the Multiverse. In D. Surman (ed.) The Videogames Handbook. Abingdon: Routledge.
Krotoski, Aleksandra K. (2009). Social influence in Second Life: Social Network and Social Psychological Processes in the Diffusion of Belief and Behaviour on the Web. PhD Dissertation. University of Surrey, Department of Psychology, School of Human Sciences. [pdf] Released under a Creative Commons 3.0 cc by-nc-sa license.
Krotoski, A. (2009). The social life of Second Life: An analysis of the social networks of a virtual world. In D. Heider (Ed.) Living Virtually: researching new worlds. New York: Peter Lang. (Amazon)
Krotoski, A. (2008). Who are you? Identity in the virtual world. In M. Rymaszewski et al (ed.) Second Life: The Official Guide (2nd edition). Indianapolis: Wiley. (Amazon)
Birch, D.G.W. (2007). Eavesdropping on the future of identity. In D.W.G. Birch (ed.) Digital Identity Management: Technological, business and social implications. Aldershot: Gower. (Amazon)
Krotoski, A. (Managing Editor) (2006). Unlimited Learning: the role of computer and video games in curriculum-based education. London: Department for Trade and Industry and the Entertainment and Leisure Software Publishers Association. (.pdf)
Krotoski, A. (2005). Socialising, subversion and the Self: Why women flock to Massively Multiplayer Online Role Playing Games. In N. Garrelts (ed.) Digital Gameplay: Essays on the nexus of game and gamer. Jefferson, NC: McFarland Press. (.pdf) (Amazon)
Krotoski, A. (2005). The Social Life of Virtual Worlds. Intersection: Journal of Contemporary Screen Studies. (.pdf)
Krotoski, A. (2005). Computer and Video Games Industry: Age ratings and codes of practice. London: Entertainment and Leisure Software Publishers Association. (.pdf)
Krotoski, A. (2004). Online games, offline selves: A Possible Selves approach to offline self-concept negotiation through play in Massively Multiplayer Online Role Playing Games. MSc Thesis. University of Surrey, Department of Psychology, School of Human Sciences. [pdf] Released under a Creative Commons 3.0 cc by-nc-sa license.
Krotoski, A. (2004) Chicks and Joysticks: An Exploration of Women and Gaming. London: Entertainment and Leisure Software Publishers Association. (.pdf)
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